
Card database
Benthic Biomancer
Legal
Type line
Creature — Merfolk Wizard Mutant
Oracle text
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Rulings
- You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.2019-01-25
- An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.2019-01-25
- You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.2019-01-25
- If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.2019-01-25
Market price
$0.23
Commanders that play this card
Use over time
1 public deck with Benthic Biomancer saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.
Jul 27This week
Often played with
Across the 1 public deck that plays Benthic Biomancer. That's a thin sample — treat these as observations, not staples.
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
