
Card database
Captivating Vampire
Legal
In Cali Commander
Legal in Cali Commander. See the ban list, or check a whole deck.
Type line
Creature — Vampire
Oracle text
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Rulings
- The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.2010-08-15
- Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.2010-08-15
- Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.2010-08-15
Market price
$3.80
Commanders that play this card
Often played with
Across the 1 public deck that plays Captivating Vampire. That's a thin sample — treat these as observations, not staples.
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
