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Fire Nation Turret

Card database

Fire Nation Turret

Legal

Type line

Artifact

Oracle text

At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn. : Put a charge counter on this artifact. Remove fifty charge counters from this artifact: It deals 50 damage to any target.

Rulings

  • Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.2025-10-02
  • Firebending abilities aren't mana abilities. They use the stack and can be responded to.2025-10-02
  • Any other mana you add during combat will still be lost as normal when moving between steps of combat.2025-10-02
  • "Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N . Until end of combat, you don't lose this mana as steps end."2025-10-02
  • Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.2025-10-02

Market price

$7.76

Commanders that play this card

Use over time

1 public deck with Fire Nation Turret saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.

Jul 6This week

Often played with

Across the 1 public deck that plays Fire Nation Turret. That's a thin sample — treat these as observations, not staples.

1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)