
Card database
Inspiring Call
Legal
Type line
Instant
Oracle text
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Rulings
- Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.2017-11-17
- Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.2017-11-17
Market price
$0.32
Commanders that play this card
Use over time
3 public decks with Inspiring Call saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.
Jul 27This week
Often played with
Across the 3 public decks that play Inspiring Call. That's a thin sample — treat these as observations, not staples.
3 of 3 (100%)
3 of 3 (100%)
3 of 3 (100%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)

