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Inspiring Call

Card database

Inspiring Call

Legal

Type line

Instant

Oracle text

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Rulings

  • Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.2017-11-17
  • Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.2017-11-17

Market price

$0.32

Commanders that play this card

Use over time

3 public decks with Inspiring Call saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.

Jul 27This week

Often played with

Across the 3 public decks that play Inspiring Call. That's a thin sample — treat these as observations, not staples.

3 of 3 (100%)
3 of 3 (100%)
3 of 3 (100%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)
2 of 3 (67%)