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Magnetic Theft

Card database

Magnetic Theft

Legal

Type line

Instant

Oracle text

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Rulings

  • Magnetic Theft can cause an Equipment one player controls to be attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move the Equipment to a creature they control (but only any time that player could cast a sorcery).2004-12-01

Market price

$5.32

Commanders that play this card

Use over time

1 public deck with Magnetic Theft saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.

Jul 6This week

Often played with

Across the 1 public deck that plays Magnetic Theft. That's a thin sample — treat these as observations, not staples.

1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)