
Card database
Nine Lives
Legal
Type line
Enchantment
Oracle text
Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.
Rulings
- If more than one source deals damage to you at once, prevent the damage from each of them and put that many incarnation counters on Nine Lives, even if this causes more than nine incarnation counters to be on Nine Lives. Leave it to cats to abuse loopholes.2020-06-23
- Once the first triggered ability is on the stack, it won't trigger again, even if more damage is prevented and more incarnation counters are put onto it.2020-06-23
- If you counter the first triggered ability or otherwise remove it from the stack, it will just trigger again immediately if Nine Lives still has nine or more incarnation counters on it.2020-06-23
- The last ability of Nine Lives triggers no matter how it leaves the battlefield.2020-06-23
- If damage that a source would deal to you can't be prevented, you still put an incarnation counter on Nine Lives.2020-06-23
Market price
$0.69
Commanders that play this card
Use over time
1 public deck with Nine Lives saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.
Jul 27This week
Often played with
Across the 1 public deck that plays Nine Lives. That's a thin sample — treat these as observations, not staples.
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
