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Primal Might

Card database

Primal Might

Legal

Type line

Sorcery

Oracle text

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Rulings

  • If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.2020-06-23
  • If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.2020-06-23
  • You can cast Primal Might targeting only the creature you control.2020-06-23
  • You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.2020-06-23

Market price

Price unavailable

Commanders that play this card

Use over time

1 public deck with Primal Might saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.

Jul 6This week

Often played with

Across the 1 public deck that plays Primal Might. That's a thin sample — treat these as observations, not staples.

1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)
1 of 1 (100%)