
Card database
Smell Fear
Legal
In Cali Commander
Legal in Cali Commander. See the ban list, or check a whole deck.
Type line
Sorcery
Oracle text
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.
Rulings
- You cannot cast Smell Fear without any targets just to proliferate. You must choose at least one creature you control as a target to cast this spell. If you don't choose a creature you don't control as a target, no fight will occur.2021-06-18
- If you choose two creatures as targets with this spell and only one target is legal as the spell resolves, no fight will occur and no damage will be dealt, but you will still proliferate.2021-06-18
- You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.2021-06-18
- While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.2021-06-18
- To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.2021-06-18
- Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.2021-06-18
- If all targets are illegal as Smell Fear tries to resolve, it doesn't resolve and you will not proliferate.2021-06-18
Market price
$0.31
Commanders that play this card
Use over time
6 public decks with Smell Fear saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.
Aug 24This week
Often played with
Across the 7 public decks that play Smell Fear.
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
7 of 7 (100%)
