
Card database
Touch the Spirit Realm
Legal
Type line
Enchantment
Oracle text
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield. Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Rulings
- If a token is exiled this way, it will cease to exist and won't return to the battlefield.2022-02-18
- If a channel ability requires a target, you may not activate it without a target just to discard the card.2022-02-18
- Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.2022-02-18
- Discarding the card is part of the cost to activate a channel ability.2022-02-18
- If a double-faced card is exiled and returned to the battlefield with Touch the Spirit Realm or its channel ability, that card will return to the battlefield front-face up.2022-02-18
- If Touch the Spirit Realm leaves the battlefield before its first ability resolves, the target permanent won't be exiled.2022-02-18
Market price
$0.73
Commanders that play this card
Use over time
3 public decks with Touch the Spirit Realm saved in the last 12 weeks, by the week each was last saved. Approximate: a deck counts in the week it was saved, not every week it held the card.
Jul 27This week
Often played with
Across the 4 public decks that play Touch the Spirit Realm. That's a thin sample — treat these as observations, not staples.
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)
4 of 4 (100%)



